Online Strategy Card Game

OUT³ is built around real strategic decisions, not luck of the draw. Every match is a sequence of choices - what to build, what to hold, when to strike - checked turn by turn by the same authoritative rules for both players.

What you actually do

On your turn you draw cards, then play up to three: lay down Dynasty or Resource cards for free, play an Action card, deploy a Military card, or declare an attack - once per turn, using Military cards already on your table from an earlier turn.

Core strategic decisions

Dynasty building

Complete a Dynasty set with three matching Dynasty cards from one of six dynasties - a Wild Dynasty card can substitute for one of the three, but committing it early is a real, consequential choice: a Wild stays in place until you relocate it on a later turn.

Resource economy

Food, Wood, Gold and Iron fund your Action and Military cards. You can exchange three of a kind for one resource of your choice, drawn from a finite shared Resource Discard pile - a real economic constraint, not an abstract trade.

Card play and actions

Action cards create tempo - strengthening your own position or disrupting an opponent's - and some can be countered in a reaction window, so timing when you commit one matters as much as which one you play.

Military and tactics

Deploying Infantry, Archers, Cavalry or a Wall Fortification is an investment that pays off on a later turn's attack - holding Military in reserve versus racing to complete Dynasty sets is a genuine tradeoff every match presents.

Why this isn't a purely luck-based card game

Your hand is shuffled, but what you do with it is not. With three plays available every turn and a shared resource economy both players draw from, OUT³ rewards planning several turns ahead, reading what your opponent is likely building toward, and choosing the moment to switch from building to attacking.

Read the full rules in How to Play

Play OUT³